Your units displayed within the minimap will now always be on top to ensure that they are not hidden by another player ' s units 你的单位在小地图上将会显示在最顶层,也就是说他们不会被其他玩家的单位覆盖。
Your units displayed within the minimap will now always be on top to ensure that they are not hidden by another player ‘ s units 你的单位在小地图大将会发扬在最顶层,也就是说他们不会被其他玩家的单位掩盖。
Your units displayed within the minimap will now always be on top to ensure that they are not hidden by another player ' s units 自己的单位在小地图上将会显示在最顶层,也就是说它们不会被其他玩家的单位覆盖。
Your units displayed within the minimap will now always be on top to ensure that they are not hidden by another player ' s units 当你的部队和其他玩家的部队重叠时(例如,你的小狗埋在地下,对方的机枪兵站在上面) ,小地图上将优先显示你的部队。
Finished processing the received data , the main unit displays the result , and sends out controlling signals the design idea , the total scheme and the correlative basal knowledge of the hardware and software of the main unit and smallest unit are discussed , and some key sections are analyzed in detail 系统主节点对各节点采集到的数据进行计算、判断处理后,将结果送往lcd显示,并做出各种控制动作。本文主要论述了系统主节点和最小节点的总体方案,软硬件设计思想,以及所涉及到的基本知识,并在此基础上对一些关键部分作了比较详细的剖析。
2 . use the mew accelerate function of opengl to accelerate the units display . have adopted the three dimension graphics and opengl ' s technology , it makes use of stencil test to carry on cutting operation , which reduces complexity of programming and has raised the speed and efficiency of displaying 一2 ?根据离散元单元图可视化难点,结合目前各种国内外图形可视化加速方法特点,我们采用新大加速方法进行单元加速,利用op即gl加速结合计算机图形学原理加快单元图形显示,通过对剖切单元表面的stencil操作,减少了大量求法线操作,加快单元剖切操作,减少了编程复杂性,提高了显示速度和效率。